The F#.NET Journal just published an article about garbage collection:
"Garbage collectors can be notoriously difficult to write. Consequently, the availability of a working simulation can help greatly when trying to write a production-quality garbage collector. This article walks through the design and implementation of a prototype mark-sweep garbage collector. This not only demonstrates that it is possible to prototype low-level tools in F# but also serves as an educational example about garbage collection itself..."
To read this article and more, subscribe to The F#.NET Journal today!
ARM code generation quality - I previously looked at x86 code generation quality and found that GCC does some interesting high-level optimisations but, in that case, any performance b...
2 weeks ago