The F#.NET Journal just published an article about garbage collection:
"Garbage collectors can be notoriously difficult to write. Consequently, the availability of a working simulation can help greatly when trying to write a production-quality garbage collector. This article walks through the design and implementation of a prototype mark-sweep garbage collector. This not only demonstrates that it is possible to prototype low-level tools in F# but also serves as an educational example about garbage collection itself..."
To read this article and more, subscribe to The F#.NET Journal today!
Bjarne Stroustrup is catching up - Bjarne Stroustrup, creator of the C++ programming language, once famously said "There are only two kinds of languages: the ones people complain about and...
1 month ago